Three.js fullscreen boilerplate with asset manager and utilities
A minimal ES6 boilerplate providing a fullscreen Three.js WebGL app structure, an asset manager, and runtime utilities. It exposes a configurable WebGLApp, component-based scene organization, shader importing, screenshot and mp4 recording, and optional integrations like postprocessing and physics. Suited for interactive WebGL demos, visual experiments, and browser-based graphics projects.
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